1. Creating 3D game art for the iPhone with Unit
Author: / Wes McDermott
Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)
Subject: Computer graphics--Computer programs,Computer games--Programming,Three-dimensional display systems.,iPhone (Smartphone)--Programming,Smartphones--Programming,Mobile computing--Programming,Electronic books.

2. 2D artwork and 3D modeling for game artist
Author: / David Franson
Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)
Subject: Computer games--Programming,Computer graphics--Computer programs
Classification :
T
,
385
,.
F73
,
2003eb


3. Game engine architecture
Author: Jason Gregory.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games -- Programming -- Computer programs.,GAMES -- Board.,Software architecture.
Classification :
QA76
.
76
.
C672
J376
9999


4. Game engine architecture
Author:
Library: Central Library and Documents Center of Mazandaran University (Mazandaran)
Subject: Computer games ; Programming ; Computer programs ; Software architecture ; Computer games ; Design ;

5. Game engine architecture /
Author: Jason Gregory.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design.,Computer games-- Programming-- Computer programs.,Software architecture.,Computer games-- Design.,GAMES / Board.,Software architecture.
Classification :
QA76
.
76
.
C672


6. Games on Symbian OS
Author: / Jo Stichbury, lead author and editor
Library: Central Library, Center of Documentation and Supply of Scientific Resources (East Azarbaijan)
Subject: Symbian OS (Computer file),Cell phone systems, Computer programs,Computer games, Programming,C++ (Computer program language),Operating systems (Computers)
Classification :
E-BOOK

7. Games on Symbian OS
Author: / Jo Stichbury, lead author and editor
Library: Central Library, Center of Documentation and Supply of Scientific Resources (East Azarbaijan)
Subject: Symbian OS (Computer file),Cell phone systems, Computer programs,Computer games- Programming,C++ (Computer program language),Operating systems (Computers)
Classification :
TK6570
.
M6G36
2008


8. Mastering SFML game development :
Author: Raimondas Pupius.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: C++ (Computer program language),Computer games-- Design.,Computer games-- Programming.,Multimedia systems-- Computer programs.,C++ (Computer program language),Computer games-- Design.,Computer games-- Programming.,COMPUTERS-- Programming-- Games.,Multimedia systems-- Computer programs.
Classification :
QA76
.
76
.
C672


9. Mastering Unity 2D Game Development :
Author: Simon Jackson ; cover image by Simon Jackson.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming-- Computer programs.,Computer games-- Programming.
Classification :
QA76
.
76
.
C672
J33
2014eb


10. SFML game development by example :
Author: Raimondas Pupius
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: C++ (Computer program language),Computer games-- Programming,Multimedia systems-- Computer programs
Classification :
QA76
.
76
.
C672


11. Starting out with Alice :
Author: Tony Gaddis, Haywood Community College.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Alice (Computer program language),Computer animation-- Computer programs.,Computer games-- Programming.,Object-oriented programming (Computer science)-- Computer-assisted instruction-- Computer programs.,Alice (Computer program language),Computer animation-- Computer programs.,Computer games-- Programming.
Classification :
QA76
.
76
.
C672
G28
2013

